[1]
Siti Aisyah, Abdullah Azzam and Yudy Prasetyo 2025. English Vocabulary Acquisition through MMORPGs: A Case Study of Ragnarok M Players. EduInovasi:  Journal of Basic Educational Studies. 5, 3 (Oct. 2025), 311–323. DOI:https://doi.org/10.47467/edu.v5i3.8453.