Aplikasi Mobile Berbasis Gamifikasi untuk Edukasi Pemilahan Sampah pada Anak
DOI:
https://doi.org/10.47467/reslaj.v8i2.10622الكلمات المفتاحية:
gamification, waste sorting, environmental education, mobile application.الملخص
Waste management remains a significant issue in Indonesia, particularly in the aspect of proper waste sorting. Introducing environmental education to elementary school students is essential to help them develop long-term positive habits. This study presents the design and development of a mobile application aimed at educating elementary school children about correct waste-sorting practices. The application integrates gamification elements—such as points, quizzes, learning modules, and interactive mini-games—to enhance engagement and motivation throughout the learning process. The resulting prototype features a child-friendly interface, educational content on waste categories, and interactive activities designed to reinforce user understanding. This application is intended to function as an engaging and interactive learning tool that makes waste-sorting education more enjoyable, thereby supporting environmental awareness from an early age.
التنزيلات
التنزيلات
منشور
كيفية الاقتباس
إصدار
القسم
الرخصة
الحقوق الفكرية (c) 2025 Reslaj: Religion Education Social Laa Roiba Journal

هذا العمل مرخص بموجب Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.




